Brendan Greene, the official creator of the PUBG franchise, announced that he is leaving Krafton Inc. to begin his development studio named PlayerUnknown Productions in Amsterdam, Netherlands.
The main reason for his new studio name to be “PlayerUnknown Productions” was Brendan Greene’s nickname in the gaming community.
Brendan Greene has a handle in the Gaming Community as PlayerUnknown, which is the main ground for his new development studio name. As Brendan Greene decided to leave Krafton Inc, the company will hold a minority stake in this new venture.
The official creator of PUBG, Brendan Greene, said in a statement, “I’m so very grateful to everyone at PUBG and Krafton for taking a chance on me and for the opportunities they afforded me over the past four years,” Greene said in a statement.
“Today, I’m excited to take the next step on my journey to create the kind of experience I’ve envisaged for years. Again, I’m thankful for everyone at Krafton for supporting my plans, and I’ll have more to reveal more about our project at a later date.”
The new production will also start developing video games in the battle royal genre and open-world multiplayer games on a large scale.
Currently, on the PlayerUnknown production’s web client, there’s only one listing, Prologue, and its teaser was unveiled in 2019. PlayerUnknown Productions said in a press statement, “We are exploring the systems needed to enable massive scale within open-world games.”
Before developing PUBG, Brendan Greene came to prominence as a developer of battle royale mods for ARMA 2 and H1Z1.
Brendan Greene made his debut by contributing a game mode to the H1Z1 Game and then created the most famous battle royale game that dominated the gaming landscape over the last few years, including his nickname “PlayerUnknown Battle Grounds.”